![]() Animations also take far too long, which gets very tiresome very quickly. If no data points are activated, then death simply flings the player back to the start of the level, which is a horrible throwback to gaming's past. Such a reliance on quick-paced action is welcome because the game's story is pretty much forgettable, with confusing plotlines and dreary voice acting.Įach level involves players activating intermittent data points for respawning should they die. The game's frenetic pacing is also perfect for multiple players, with the frequent set piece battles and high-energy moments easily digestible in short stints (although the lack of drop in-drop out co-op is a massive own goal). The game is geared almost entirely towards co-op play, even from the campaign start menu which looks more like a multiplayer lobby, and a confusing one at that. It should be noted that the second Lost Planet is essentially an arcade shooter and one that should most probably be avoided by anyone playing alone. Indeed, 'frustration' is unfortunately a recurring watchword in the world of Lost Planet 2. These battles are frantic and enjoyable, but also bring their frustrations, with the monsters devastating attacks often almost impossible to avoid. Every couple of hours, the game triggers a massive boss battle against the Category-G Akrid, which are basically goliath monsters with bright orange sacks and limb joints to blast away at. The suits are great fun to operate and genuinely add another dimension to the gameplay. On top of the weaponry, there are Vital Suits dotted around the levels, which range from basic body armour to massive walking robots with Gatling guns and rockets. A wide range of fun weaponry is also available, from punchy assault rifles and shotguns to plasma grenades and even more exotic creations. The sense of graphical polish is impressive, from the cinematic cutscenes to the beautifully realised territories. The six episodes in the main campaign take the player to some diverse environments, including danger-infested seas, deserts plains and even outer space. ![]() On paper, Lost Planet 2 has all the core elements of a really fun shooter. The game starts with a short prologue sequence in the icy wastes, but soon lurches forward into the oppressive undergrowth and varied landscapes of the new world. ![]() Players will once more join various human factions fighting a civil war for control of the vital Thermal-ENerGy resource, which is held by the fearsome Akrid alien race. III has thawed to reveal lush jungles and tropical bays. Lost Planet 2 shifts the story ten years on from the original game, as the blanket snow on the planet E.D.N. Anyone looking for a co-operative focused-shooter will find fun here, but they should expect to be irritated as much as exhilarated along the way. Baffling design faults and abundant frustrations threaten to ruin the show, but Lost Planet 2's high level of polish and good variety of multiplayer modes bring the game back from the brink. In some cases, they have actually been made worse. ![]() However, the game was not without its bugbears and it's a shame that such drawbacks have not been properly addressed in the sequel. Capcom's icy third-person shooter Lost Planet: Extreme Condition gained a positive reception in 2007 for its mix of heavy weaponry, mech suits and bleak environments.
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